I have talked a little bit about concept and reference gathering, but for this week, I wanted to share the refinement process.
Creating an accurate final drawing is typical for most of my illustrations, but I’m getting more patient with the level of detail. Not only will this show me where different objects are in the composition, but it is also an opportunity for me to work out the lighting. I made pretty polished drawings this time around for the upcoming Triptych illustrations:
From here, it’s mostly downhill. I’m starting with the Moth Lady on the far left, which will be the most detailed. For your viewing pleasure, I made a little animated gif composed of different stages of rendering: